Extra Credits Writer and game designer James Portnow was the 1st to counsel games as a possible location for "tangential learning".[60] Mozelius et al.[sixty one] factors out that intrinsic integration of learning material is apparently an important design element, and that games that include modules for even further self-research are http://fact18.com/bbs/board.php?bo_table=free&wr_id=35436
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